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Fragrant Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'7" and usually wears his blue robe and has his longbow always slung over his shoulder. His left hand appears badly burned and disfigured. His white fur is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: Fragrant hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fragrant took refuge in the ruined castle and found the beat up longbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Shy, Addict. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Fragrant Thundercloud, Male Tabaxi Barbarian 4
Medium (5'7") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Orryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Orryn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Orryn grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Orryn Garrick, Male Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Mreksh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Armorer uniform. He has silver crest. His eyes, though not visible through his cowl, are gold.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Armorer business at a young age. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He has achieved small success as a Armorer.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Attractive. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Mreksh Nemmonis, Male Dragonborn Monk 5
Medium (6'7") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy bronze crest. He has gold eyes and a grey hat with a black feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Donaar studied abroad. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the south; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Poor, Slave. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Aristocrat 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Brass mug with jade inlays (200 gp). 5 Acid flasks.


Social Check DCs


Peter Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His hair is greying and his face has many wrinkles. His eyes are likewise amber.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Peter was born in the north. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Persistence, Fighting. Flaws: Depressed, Hedonist. Bonds: Immigrant. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Kirby, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs

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