Ethereal On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His black fur is knotted and matted. His eyes are yellow and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of western immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Slave, Immigrant. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 51 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp. Obsidian (4 gp).
Hamil Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His brown hair, when down, is lengthy. His eyes are hazel.
Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Hamil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a pair of adventurers, Hamil grew up listening to his mother's many stories. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to raise his children well; and regain custody of his son
Flaws: Disease, Depressed. Bonds: Military, Adventurer, Family. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 13000 sp.
Duergath Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. He wears his black hair down. His eyes are violet and catlike.
Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Religious, Job. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Climber’s kit. 1 Masterwork Thieves’ tools.
Nithther Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. His red crest is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Brewer profession.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He then took over the family business and is one of the better Fletcher for hire.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Disease, Racist, Mundane. Bonds: Job, Rich. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 1300 gp. Jasper (60 gp). Sard (60 gp). Deep green spinel (140 gp). Citrine (60 gp). Peridot (60 gp). Onyx (60 gp). Eye agate (8 gp). Sard (60 gp). Tiger eye turquoise (8 gp). Lapis lazuli (8 gp).
Warryn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears many layers of old clothing at all times. His golden hair is singed and shortened. His eyes are likewise violet.
Personality: Overbrimming with self-confidence, Warryn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is a logical person and will generally grow upset if things defy logic and science.
History: Warryn was born the youngest of three triplets. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Warryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and to unite with his sister
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp.
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