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Advanced [show]


Torinn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. He has red crest. His gold eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: Gifted from a young age, Torinn studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Pacifist, Gifted, Impeccable. Flaws: Shy. Bonds: Attractive. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Torinn Jerynomonis, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5

Possessions: Silver pearl (140 gp). Deep blue spinel (1400 gp). Lapis lazuli (11 gp). Blue sapphire (1300 gp). Deep blue spinel (1400 gp). Coral (140 gp). Black pearl (1400 gp). Sard (30 gp).


Social Check DCs


Tod Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He became a Jeweler soon after.

Motivation: To be a Sailor again; and he desires power and/or immortality

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Tod Sunmeadow, Male Halfling Adept 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Athletics +1, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 80 pp.


Social Check DCs


Travok Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Travok hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He works hard and plays hard.

History: Sold as a small child to a brothel owner, Travok was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Navigator mother left him crippled. He has never given up on his music dream.

Motivation: To protect his home; and to clean up the streets

Ideals: Artistic. Flaws: Ugly, Hedonist, Disease. Bonds: Mentor, Guardian. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Travok Dankil, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)16 (+3) 14 (+2)9 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs


Anthony Ansley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant, Slave. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Anthony Ansley, Male Human Adept 9
Medium (5'9") Human, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 67 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 18 (+4)14 (+2) 10 (+0)9 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp.


Social Check DCs


Tricking Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'4". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a mace. He has styled his gray fur well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Barber, who enjoyed hunting, Tricking was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist, Insomniac. Bonds: Rich, Nature. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Tricking Of Snakes, Male Tabaxi Monk 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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