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NPC Generator

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Advanced [show]


Mûzglob Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His golden hair is cut jaggedly and amateurishly. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: He got into the Layabout business at a young age. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Logical. Bonds: Attractive, Job, Criminal record. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Mûzglob Charlton, Male Half-Orc Warlock 11
Medium (6'7") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2800 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Robert Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with pastel lining and desert motifs and is in decent physical shape. His tied-back hair is black. He is baby faced.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: Expand his business.

Ideals: Impeccable, Gifted. Bonds: Immigrant, Job. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Robert Malcolms, Male Half-Elf Adept 9
Medium (5'3") Half-Elf, Lawful Good (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 15000 sp. A delicate silver chain set with a tourmaline (70 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Zephan Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. He is portly but not overly obese. He has done his best to style his purple hair to look like a famous performer. His eyes, though not visible through his cowl, are gold.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a wizard, Zephan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). After a long history of fighting, Zephan and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Flaws: Shy, Antagonistic. Bonds: Adventurer, Mentor, Rich. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zephan Kindness, Male Tiefling Ranger 15
Medium (5'10") Tiefling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Arcana +8, Religion +8
Senses Passive Perception 10
Languages Common, Giant, Druidic, Halfling
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 1200 pp. Blue quartz (5 gp). Pink pearl (140 gp). Star rose quartz (40 gp). Rock crystal (40 gp). Moss agate (5 gp). Black pearl (200 gp). Bloodstone (40 gp). Star ruby (400 gp). Violet garnet (200 gp). Aquamarine (200 gp). White opal (400 gp). Violet garnet (200 gp). Jasper (40 gp). Fiery yellow corundum (400 gp). Iolite (40 gp). Golden yellow topaz (200 gp). Jet (140 gp). Violet garnet (200 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His hair, while still mostly chestnut, has prominent grey streaks. His amber eyes are slightly larger than normal.

Personality: Eccentric and domineering, Burgell will drive conversation. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: Religious, Rich, Family, Adventurer. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Burgell Pingun, Male Gnome Fighter 11
Small (3'6") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 92 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)11 (+0) 14 (+2)15 (+2)
Skills Arcana +4, Insight +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 600 gp. Chrysoberyl (150 gp). Azurite (9 gp).


Social Check DCs


Theren Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy blonde hair. This green eyed easterner is not easily forgotten.

Personality: This man loves music and to teach people music more than just about anything. He would rather hide behind his crafts than deal with other people.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Immigrant, Religious, Enemies. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Theren Coleman, Male Half-Elf Bard 3
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 18 (+4)11 (+0)
Skills Arcana +2, Stealth +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs

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