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Advanced [show]


Gilthur Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He carries a battered club and tarnished shield as well. His auburn hair is styled in orderly dreadlocks. He is baby faced.

Personality: He dislikes all the random violence that takes place in the north. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Herbalist, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Meet up once more with his childhood friend; and wishes to resurrect an old love

Ideals: Fighting, Pacifist, Extrovert. Bonds: Poor, In love, Adventurer. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Gilthur Rumnaheim, Male Dwarf Rogue 7
Medium (4'1") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)18 (+4) 14 (+2)9 (-1)
Skills Religion +7
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic, Giant, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Clerebold Gentry, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His brown hair is lengthy. He has hazel eyes and a red hat with a grey feather.

Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is a Jackalwere in disguise. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his brother to traveling adventurers; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: In love, Adventurer, Rich, Family. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Clerebold Gentry, Male Human Expert 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Large well-done wool tapestry (200 gp). 1 Superior lock.


Social Check DCs


Bernard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a shortspear on his belt. He is portly but not overly obese. He keeps his long silver hair kept up in a rat tail. His fierce brown eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Nature, Rich. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Berkeley, Male Human Monk 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Smoking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black fur is lengthy and is close to two feet long. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Fighting, Athletic, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Smoking Of Spirit, Male Tabaxi Fighter 10
Medium (6'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 92 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Bertram Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed westerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west to a Sculptor, Bertram learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Bertram Fatrabbit, Male Halfling Expert 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 1 Darkwood Buckler.


Social Check DCs

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