Sapply Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a brown shirt with thin blue vertical stripes and violet pants. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up in a very large beehive style do. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him
Flaws: Ugly, Secretive, Hedonist, Disease. Bonds: Slave. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 12)
Armor Class 11
Hit Points 83 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +6
Possessions: 3000 gp. 1 Minor magic item.
Dagger Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. He has styled his brown fur well, parting it to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the west. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Dagger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's looking for his big break
Ideals: Pacifist. Flaws: Addict. Bonds: Slave, Adventurer. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 10000 sp. 1 Banded mail. 1 Masterwork Heavy steel shield.
Ivellios Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by chocolates. He has moderate length red hair. He has several tiny ruby earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Ivellios was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ivellios's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Erevan Hanali, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a robe, a symbol of the sun god around his neck, and a dagger on his belt. He has done his best to style his blonde hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a very good compulsive liar and kleptomaniac.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He became a Adventurer soon after.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and to be a cook again
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 67 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 200 pp. Silver pearl (90 gp). Peridot (70 gp). Banded agate (10 gp). Violet garnet (1000 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His red hair is kept up in a ponytail inside a top hat. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Shy, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!