Dadalan Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Crown-heir. His brass crest is drawn into a tight pony tail with a dagger scrunchie. He has several tiny amber earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +6
Possessions: 70 pp. 1 Minor magic item.
Zepar Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He wears his brown hair down. He has a tattooed face.
Personality: Zepar is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Performer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Fighting. Flaws: Ugly, Depressed, PTSD. Bonds: Family. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 320 gp.
Theobald Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely tan suit with pastel socks and a vest with buckled shoes. He has a blonde handlebar mustache and slicked back blonde hair. He has gray eyes and a tan hat with a pastel feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.
History: Theobald was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He has achieved small success as a Doctor.
Motivation: He is content; and expand his business
Flaws: Shy, Selfish, Mundane. Bonds: Job, Immigrant. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1 Masterwork Common Melee.
Krimp Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black costume with the symbols of death on his torso. His blonde hair is matted, messy, and big. His amber eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimp fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Mentor. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Ignan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 7000 sp. Star rose quartz (50 gp).
Don Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a red costume with the symbols of his god on his torso. His auburn hair is braided into rings. He has blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: Born to a Merchant, his mother struggled to pay the bills. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Poor, Nature. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 7000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
