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Advanced [show]


Adrik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large brown mantle and cape that has been intricately interwoven into his tan robe. His black hair is braided into rings. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the south. Adrik enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Pacifist. Flaws: Addict, Hedonist. Bonds: Poor, Criminal record. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Adrik Helcral, Male Dwarf Wizard 9
Medium (4'0") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp).


Social Check DCs


Fulbar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is thinning but still full. His eyes are likewise brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: Fulbar was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: To be a Detective again.

Ideals: Joker. Flaws: Addict. Bonds: Job, Poor. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Fulbar Bigheart, Male Halfling Monk 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Eye agate (9 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Shivering Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a grey suit, red shirt, and white tie. His cinnamon fur is slicked back into a classic pompadour. His blue eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. Shivering liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Money/treasure.

Bonds: Enemies, Rich, Nature. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Shivering Buttons, Male Tabaxi Rogue 1
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Arnold Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with blue socks and a vest with buckled shoes, and sports empty pouches on his belt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Flaws: Depressed. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Barclay, Male Human Bard 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 700 sp.


Social Check DCs


Gimûb Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Gimûb has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Fisher.

Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Has a crush. Occupation: Spy

Voice: Raspy

Attributes [hide]

Gimûb Wade, Male Half-Orc Druid 3
Medium (5'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs

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