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NPC Generator

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Advanced [show]


Gardain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gardain took refuge in the large cave and found the beat up shortbow and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To pay off his debts; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Nature, Debt. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Gardain Deepdelver, Male Dwarf Druid 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)18 (+4) 13 (+1)11 (+0)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Goblin, Sylvan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 500 sp. Fire opal (400 gp). Blue sapphire (400 gp).


Social Check DCs


Art Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his tan robe. He has a moderate pudge and is not very fit. He sports a flattop fur cut. He has yellow eyes.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of western immigrants he idolized his father. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: To be a Servant again; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Art Candle, Male Tabaxi Expert 5
Medium (6'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Vilberg Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely black suit with tan socks and a vest with buckled shoes, and is pretty ugly. He wears a small hat to hide his balding. He wears large thick round spectacles.

Personality: Vilberg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Barber in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Apothecary, but he got bored and became a Barber. He struck the Barber job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle

Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Job, Rich. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Vilberg Ramsey, Male Half-Orc Monk 7
Medium (6'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Aramil Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of his god around his neck, and a shortspear on his belt. His red hair is unkempt and raggedy. His eyes are blue and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Aramil Dalanthan, Male Half-Elf Cleric 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Giant, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Odo Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a white cloak and cross-gartered grey stockings. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Odo has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for him

Ideals: Optimist. Flaws: Lazy, Disease, Insomniac. Bonds: Poor. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Odo Nailo, Male Half-Elf Barbarian 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Aquamarine (1200 gp). Obsidian (5 gp). Eye agate (5 gp). 4 Acid flasks. 4 Thunderstones.


Social Check DCs

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