Suhnae Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is wearing colorful clothing, dressed as a Gardener. His clothes are grease stained in places. He has done his best to style his black hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is almost excessively polite to everyone, even when angry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Suhnae was born on a far northern mountains where he grew up under the tutelage of his father, an expert Gardener. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Military. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 1000 sp. Golden yellow topaz (600 gp). Malachite (12 gp). Red spinel (70 gp). 1 Minor magic item.
Halimath Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'11" and dresses in blue turtlenecks beneath a green coat with brown slacks. His left hand appears badly burned and disfigured. He wears a Stetson hat to hide his balding. He has a dull look in his hazel eyes.
Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Opinionated, Gifted. Bonds: Rich. Occupation: Butcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 14)
Armor Class 11
Hit Points 82 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Terran, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krusk Blyth, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He prefers to wear grey pants and tee shirts. His auburn hair, when down, is lengthy. His eyes are blue.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.
History: Krusk lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Krusk took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Adventurer for hire.
Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg
Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 10 pp.
Bharash Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown tunic with black highlights, and long yellow pants that bunch up around his shoes. He has styled his brass crest well, parting it to the right. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born on a small isolated farm. Bharash liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and to reunite with his absent mother
Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Family, Nature, Adventurer. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Giant, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Travok Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is braided into rings. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered painting. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Opinionated, Artistic. Flaws: Ugly, Addict, Mundane. Bonds: Rich. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 8)
Armor Class 9
Hit Points 67 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Undercommon, Celestial, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 900 gp. Blue quartz (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
