Baern Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is typically in his Bather uniform. He is muscular with a powerful set of arms. His hair is black, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the south, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Bather job and began his own company from there.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and sabotage a competitor
Flaws: Terse. Bonds: Job, Attractive, Slave, Immigrant. Occupation: Bather
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
Charles Eastoft, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. His hair is auburn and very short. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Disciplined, Professionalism. Bonds: Attractive, Criminal record. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Pink pearl (80 gp).
Quick In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears professional attire. His brown fur is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of eastern immigrants he idolized his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To end his boredom.
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Immigrant, Nature. Occupation: Bricklayer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
Possessions: 100 gp.
Erevan Firahel, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears baggy white pantaloons and a tan scarf and is in decent physical shape. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Erevan studied abroad. A few years later when the west was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To reunite with his old friends; and a deep hatred of giants
Ideals: Gifted. Bonds: Enemies, Family, Immigrant, Adventurer. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp.
Justin Myerscough, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear flannel. His white hair is singed and shortened. His eyes are blue and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.
History: Justin was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he is unsatisfied with his job
Flaws: Ugly, Addict. Bonds: Poor, Guardian, Job. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp. Citrine (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
