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NPC Generator

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Advanced [show]


Corkitron Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. He keeps his black hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Butcher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Bonds: Poor, Immigrant, Job. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Corkitron Fatrabbit, Male Halfling Monk 4
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Amethyst (40 gp). Violet garnet (600 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Sun Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white trousers with black and tan striped suspenders. He wears various colorful collared shirts, and is pretty ugly. He wears a small hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Mortician, who enjoyed hunting, Sun was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Sun managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Nature, Rich. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Sun Of Storm, Male Tabaxi Paladin 10
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 66 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Athletics +3, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His brown hair is knotted and matted. He has a dull look in his violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Aerdeth and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Religious. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Aerdeth Berevan, Male Elf Monk 7
Medium (5'4") Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Srorthen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He keeps his rusty crest in a flapper bob. His gold eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a great chef.

History: Born in the south his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Srorthen Akambherylliax, Male Dragonborn Cleric 6
Medium (6'4") Dragonborn, Neutral Evil (CR 6)
Armor Class 9
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)17 (+3) 9 (-1)17 (+3)
Skills Medicine +2, Performance +6
Senses Passive Perception 9
Languages Common, Draconic, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Large well-done wool tapestry (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (1200 gp).


Social Check DCs


Stannor Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small plains village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has decided he is irredeemable

Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Stannor Honeypot, Male Halfling Aristocrat 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)19 (+4) 10 (+0)14 (+2)
Skills Insight +3, Investigation +7
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Goblin, Giant, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Fiery yellow corundum (500 gp). Eye agate (12 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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