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NPC Generator

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Advanced [show]


Gilbert Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Eccentric and domineering, Gilbert will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gilbert was born with his father's beautiful face. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Brewer.

Ideals: Extrovert. Bonds: Attractive, Has a crush, Adventurer. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Gilbert Coleman, Male Half-Elf Fighter 4
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp. Aquamarine (300 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Violet garnet (300 gp).


Social Check DCs


Mreksh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a violet shirt with thin red vertical stripes and violet pants. He has a penchant for wearing a ring with an oversized topaz on his left hand. His rusty crest is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: He got into the Herbalist business at a young age. His childhood dream was to be a Performer, but he was a colossal failure. He struck the Herbalist job and began his own company from there.

Motivation: He has money and likes to spend it.

Ideals: Justice, Philantrophist. Flaws: Insane. Bonds: Rich, Job. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Mreksh Beryntolthropal, Male Dragonborn Cleric 15
Medium (6'3") Dragonborn, Neutral Good (CR 15)
Armor Class 11
Hit Points 72 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)13 (+1) 8 (-1)14 (+2)
Skills Athletics +9, Religion +6
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Large well-done wool tapestry (300 gp). Jeweled electrum ring (3000 gp). Old masterpiece painting (1300 gp). Old masterpiece painting (1300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).


Social Check DCs


Zedaar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He has moderate length scarlet crest. His gold eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Zedaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Rich, Criminal record. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Zedaar Baharoosh, Male Dragonborn Ranger 11
Medium (6'2") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 8 (-1)16 (+3)
Skills Performance +7, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Terran, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Gold dragon comb with red garnet eye (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver chalice with lapis lazuli gems (40 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His blue crest is unkempt and raggedy. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Shamash was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: Regain custody of his son; and he's looking for his big break

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Shamash Mohradyllion, Male Dragonborn Warrior 5
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Backpack.


Social Check DCs


Ur-Lasu Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light green in addition to tight pants, he is not a threatening figure. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Half-Orc culture. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a slaver, Ur-Lasu was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Mentor, Family. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Ur-Lasu Stanford, Male Half-Orc Rogue 7
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 40 pp.


Social Check DCs

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