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Advanced [show]


Azaki Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long white beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of giants once and for all.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies, Slave. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Azaki Meliamne, Male Elf Expert 7
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and is wearing a perfectly clean shirt and pair of pants. His right hand appears badly burned and disfigured. He keeps his chestnut hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 8 years old his parents immigrated from the west. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Cynical, Fearful. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Pikar Greenleaf, Male Halfling Commoner 5
Small (3'3") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 8 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Athletics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Art Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and he perpetually has his scythe ready. His wide-brimmed hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are green.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west to a Body Guard, Art learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 14 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Gifted, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Art Running, Male Tabaxi Druid 2
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 800 sp. 1 Hourglass.


Social Check DCs


Nalral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His brown hair, when down, is lengthy. His brown eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and expand his business

Ideals: Disciplined, Justice. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Nalral Rubyeye, Male Dwarf Sorcerer 7
Medium (3'11") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 33 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Persuasion +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp.


Social Check DCs


Abad Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is braided into rings. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Abad Haunted, Male Tiefling Commoner 8
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)15 (+2) 9 (-1)19 (+4)
Skills History +5, Medicine +2
Senses Passive Perception 9
Languages Common, Sylvan, Orc
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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