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Advanced [show]


Lone Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He is portly but not overly obese. He wears a broad hat to cover his moderate length beige fur. His yellow eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and tabaxi compassion

Flaws: Mundane, Racist, Shy. Bonds: In love, Guardian. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Lone Of Ivory, Male Tabaxi Expert 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Performance +5, Survival +5
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1900 gp.


Social Check DCs


Oloric Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His tied-back hair is white. He has amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Oloric was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others; and to reunite with his old friends

Ideals: Optimist, Athletic. Flaws: Fearful. Bonds: Adventurer, Attractive. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oloric Loderr, Male Dwarf Warlock 10
Medium (3'11") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 78 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)8 (-1) 16 (+3)16 (+3)
Skills Athletics +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1 Minor magic item.


Social Check DCs


Tharivol Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Sellsword, but he got bored and became a Hunter. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Tharivol Meliamne, Male Elf Warrior 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 60 pp. Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Fax Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears a fine chain shirt which he covers with red colored cloaks and clothing. He wears a colorful flower in his blue crest. His fierce red eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life.

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Mentor, Immigrant. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Fax Pyraxtallinost, Male Dragonborn Aristocrat 6
Medium (6'8") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5

Possessions: 2000 sp. Alexandrite (1300 gp). Citrine (20 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, brown cloak. He keeps his long red hair kept up in a rat tail. His eyes are likewise gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Adrik was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Flaws: Secretive. Bonds: Guardian, Job, Immigrant, Enemies. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Adrik Burrowfound, Male Dwarf Adept 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 600 gp.


Social Check DCs

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