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NPC Generator

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Advanced [show]


Imsh Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears grey trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of clubs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has moderate length silver hair. He has several tiny sapphire earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Miner, Imsh learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Imsh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Fighting, Persistence, Logical. Bonds: Rich, Job. Occupation: Miner

Voice: German accent

Attributes [hide]

Imsh Astley, Male Half-Orc Druid 1
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. Moss agate (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Nykkan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man very much looks the part of a Cartwright. His clothes are grease stained in places. His crest is short and brass. His gold eyes dart from person to person.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers; and a strong sense of loyalty to dragonborn people

Flaws: Racist. Bonds: Job, Poor, Immigrant, Family. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Nykkan Daardendrian, Male Dragonborn Paladin 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)18 (+4) 16 (+3)13 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Draconic, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1500 gp.


Social Check DCs


Naeris Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear green clothing when he does not wear armor. His brown hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered

History: Naeris was born in the north. At a young age he loved to build and create. Naeris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Athletic, Passionate, Logical, Persistence. Flaws: Insane. Bonds: Adventurer. Occupation: Sailor

Voice: German accent

Attributes [hide]

Naeris Amakiir, Male Elf Cleric 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Silver pearl (130 gp). Iolite (40 gp). Smoky quartz (40 gp). 1 Half-Plate.


Social Check DCs


Trail Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He has wavy gray fur. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and further expansion of business

Flaws: Shy. Bonds: Attractive, Job, Rich, Nature. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Trail Mirror, Male Tabaxi Bard 1
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)18 (+4) 16 (+3)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 700 sp.


Social Check DCs


Seebo Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This northern man likes to wear tan tank tops with green pants. His clothes are grease stained in places. His blonde hair is matted, messy, and big. His blue eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. Seebo was born on a far northern plains where he grew up under the tutelage of his mother, an expert Shoemaker. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Cynical, Shy. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Seebo Gummen, Male Gnome Adept 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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