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Advanced [show]


Arannis Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a green tunic with yellow highlights, and long blue pants that bunch up around his shoes. His hair is red and very short. His eyes, though not visible through his cowl, are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of a Carter, who enjoyed hunting, Arannis was taken on many hunting expeditions. He worked as a nervous Mason and found it very stressful. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Family, Nature, Job, Enemies. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Arannis Kitchur, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp.


Social Check DCs


Sun Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, black, dusty cloak. He has wavy gray fur. He has hazel eyes and a black hat with a brown feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast forest. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: To protect his home.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Sun Of Wine, Male Tabaxi Cleric 5
Medium (6'9") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. 1 Superior lock. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs


Adrik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his silver hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Adrik was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister.

Flaws: Shy. Bonds: Attractive, Adventurer, Family, Rich. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Adrik Rakankrak, Male Dwarf Wizard 7
Medium (4'4") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mantus Art, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. He sports a flattop hair cut. His silver eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.

History: He is a Succubi in disguise. His necromantic abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he's looking for his big break

Ideals: Gifted, Philantrophist. Flaws: Depressed. Bonds: Guardian, Adventurer. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Mantus Art, Male Tiefling Paladin 3
Medium (5'0") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)11 (+0) 16 (+3)18 (+4)
Skills Deception +6, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2700 sp.


Social Check DCs


Erky Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears blue trousers with pastel and black striped suspenders. He wears various colorful collared shirts. He wears his silver hair up. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the west. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and he feels kind of lost in life

Ideals: Pacifist, Joker. Bonds: Attractive, Poor, Mentor. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Erky Bafflestone, Male Gnome Aristocrat 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs

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