Five Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears his cinnamon fur up. He is very pretty but has cold, dead eyes.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born several months after his mother was called into army service. When Five reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and wants to raise his children well
Bonds: Attractive, Enemies, Family, Military. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Blue quartz (6 gp). Blue quartz (6 gp). Deep green spinel (40 gp). Malachite (6 gp).
Dench Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: This man tends to wear a large white jacket. He is muscular with a powerful set of arms. His blonde hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his feathered white hat.
Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Dench hails from a village terrorized by brigands. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to get laid; and to reunite with his old friends
Flaws: Hedonist. Bonds: Guardian, Enemies, Adventurer, Has a crush. Occupation: Tailor
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 21 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1700 gp.
Bertram Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy violet pantaloons and a brown scarf. He carries with him a set of kukris on his belt, each one with a opal on the hilt. His silver hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the north. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Pacifist, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
Possessions: 700 gp. Red-brown spinel (80 gp). Red spinel (80 gp).
Ûshgol Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He tends to wear a large yellow jacket. He has a small bristly mustache and wavy golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. The war was a terrible time for him, and Ûshgol does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Servant, but he got bored and became a Body Guard. He has achieved small success as a Body Guard.
Motivation: To end his boredom; and further expansion of business
Flaws: Depressed, Mundane. Bonds: Enemies, Military, Job. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 61 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuraval Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright grey suits and hats. His black hair is styled in orderly dreadlocks. He has several tiny jet earrings on each ear.
Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Nuraval was left his mother's suit of armor and trained in its use and care. He struck the Sellsword job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark; and he is greedy
Flaws: Shy, Ugly. Bonds: Rich, Job, Military, Adventurer. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
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