Crampernap Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing colorful clothing, dressed as a Guard, marred by teas. His auburn hair is still thick. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He is unsatisfied with his job; and money/treasure
Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Job. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate.
Stannor Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'11" and wears bulky blue painted plate armor. His blonde hair is lengthy. His ears are large.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down
Ideals: Opinionated, Joker. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 80 pp. Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koeth Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears a yellow costume with the symbols of death on his torso. He carries a battered shortbow and tarnished flail as well. His hair is chestnut and curly. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Koeth lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has since lost track of the people in his past.
Motivation: Meet up once more with his childhood friend; and to prove his worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Family. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 100 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate.
Foxilon Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man is typically in his Ruler uniform. His silver hair is lengthy. His eyes, though not visible through his cowl, are amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.
History: He was born to a criminal king-pin and mafia family A freak accident while working with his Tailor father left him crippled. He became a Ruler soon after.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Ideals: Disciplined. Flaws: Shy, Disease. Bonds: Job, Criminal record. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 7000 sp.
Shedinn Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brass crest is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a Architect, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Criminal record. Occupation: Baker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 2000 sp. Sardonyx (50 gp). Hematite (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
