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Advanced [show]


Valorean Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'8" eastern man, he has a large brown mantle and cape that has been intricately interwoven into his black robe. His bronze crest is long and unkept. His fierce red eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Priest and found it very stressful. He became a Priest soon after.

Motivation: He wants revenge against orcs; and he has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Job. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Valorean Ophinshtalajiir, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 12 (+1)10 (+0)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 160 gp.


Social Check DCs


Hadarai Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears blue trousers with green and yellow striped suspenders. He wears various colorful collared shirts. His blonde hair is smooth and relatively long. His ears are large.

Personality: Hadarai speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Hadarai grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Hadarai Firahel, Male Half-Elf Aristocrat 14
Medium (5'9") Half-Elf, Lawful Good (CR 14)
Armor Class 13
Hit Points 52 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (6000 gp). Old masterpiece painting (2000 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. With bright brown hair and a scraggly beard. His violet eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Zhanini, Male Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 17 (+3)15 (+2)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 3000 sp. Jasper (60 gp).


Social Check DCs


Rangrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His black hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rangrim took refuge in the old dungeon and found the beat up kukri and armor he uses now. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Flaws: Selfish, Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Rangrim Gorunn, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)17 (+3) 15 (+2)6 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Druidic, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp.


Social Check DCs


Harvest Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely tan suit with blue socks and a vest with buckled shoes. He wears his gray fur down. He has several tiny sapphire earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Harvest grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Criminal record, Adventurer. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Harvest Hummingbird, Male Tabaxi Fighter 4
Medium (6'3") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Stealth +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp.


Social Check DCs

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