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Advanced [show]


Mamnen Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His blue hair is slicked back into a classic pompadour. His red unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Engraver. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Tiefling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Expand his business; and he's in love

Flaws: Disease. Bonds: Job, Has a crush, Adventurer, Military. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mamnen Idea, Male Tiefling Bard 13
Medium (5'1") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 72 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 1000 gp. Chrysoberyl (120 gp). Smoky quartz (60 gp). Sard (60 gp). Banded agate (15 gp). Coral (120 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Fire opal (400 gp). Amber (120 gp).


Social Check DCs


Gimble Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his blonde hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gimble took refuge in the old dungeon and found the beat up sickle and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others.

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Gimble Pilwicken, Male Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 55 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thervan Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His auburn hair, when down, is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: He comes from a rich western family. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Thervan Andreantti, Male Half-Elf Bard 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Half-Plate.


Social Check DCs


Oskar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a deerstalker hat to cover his moderate length brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to loving parents in a slum to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Oskar Rumnaheim, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 40 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Insight +7, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: Violet garnet (300 gp). Banded agate (13 gp). Rose (20 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. His auburn hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer, Job, Criminal record. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Adelard Ramsey, Male Human Druid 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 83 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1500 gp. Malachite (6 gp).


Social Check DCs

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