Roland Coombs, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, green cloak. He wears his silver hair up. He has gleaming, smiling violet eyes.
Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.
History: Roland was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the north
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +4
Possessions: 210 pp. 1 Minor magic item.
Baern Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. With a patchy blonde beard and wild blonde hair. His green eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Baern grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and to reunite with his absent father
Ideals: Opinionated. Flaws: Racist, Shy. Bonds: Adventurer, Family. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 85 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 17
Languages Common, Dwarven, Draconic, Aquan, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Jeweled gold crown (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Clerebold Weston, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and brown handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.
History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered music. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To be a Hunter again; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Immigrant, Guardian, Job. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
Possessions: 300 sp.
Tûmhom Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. He has wavy auburn hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and wants his loneliness to end
Flaws: Addict. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sark Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with grey socks and a vest with buckled shoes, and carries shields. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Sark was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Miller for hire.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 380 gp.
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