Cloak Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His orange fur is thinning but still full. His eyes are likewise yellow.
Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and wants his loneliness to end
Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Has a crush, Adventurer. Occupation: Sailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 300 gp.
Altho Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears green cloth garments or leather armor. He wears his auburn hair down. This brown eyed northerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He now owns his own business.
Motivation: He's attracted to the PC; and he has a crush on the local stylist
Ideals: Philantrophist, Professionalism. Bonds: Nature, Job, Has a crush. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 16)
Armor Class 15
Hit Points 60 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 300 pp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (170 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver comb with moonstones (600 gp). Solid gold idol (200 gp). Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Hoglik Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is blonde and curly. He wears large thick round spectacles.
Personality: This man loves singing and to teach people singing more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He left for the east, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and he's repulsed by the pc
Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp.
Carrie Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are white and perfect.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Sage
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
Beiro Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: Beiro hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and many goblins want him driven away
Ideals: Persistence. Flaws: Insomniac. Bonds: Family, Enemies, Adventurer. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 66 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Ignan
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 500 pp. Chalcedony (40 gp). Deep blue spinel (400 gp). Red-brown spinel (140 gp). Malachite (4 gp). Sardonyx (40 gp). Tiger eye turquoise (4 gp). Peridot (40 gp). Blue sapphire (1100 gp). Aquamarine (400 gp). Chrysoberyl (140 gp). Brown-green garnet (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!