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Advanced [show]


Merihim Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His hair is greying and his face has many wrinkles. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Marshal, Merihim learned a great deal about his father's area of expertise. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Job, Military. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Merihim Wit, Male Tiefling Druid 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Terran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is lengthy. His eyes are black and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: To protect his home; and nothing but the best is good enough for him

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Cimer Benevolence, Male Tiefling Aristocrat 12
Medium (5'0") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 53 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Infernal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 300 pp. Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears black trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He has done his best to style his white fur to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Great grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Athletic, Optimist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Great On the Mountaintop, Male Tabaxi Warrior 6
Medium (6'2") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 sp. Azurite (13 gp). Carnelian (70 gp). Zircon (70 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karash Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair and beard is wavy and long. His skin is flawless and his blue eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Karash was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence, Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Criminal record. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Karash Budd, Male Half-Orc Aristocrat 4
Medium (5'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Rich purple corundum (500 gp). Freshwater pearl (5 gp). Tiger eye turquoise (5 gp). Azurite (5 gp). 1 Minor magic item.


Social Check DCs


Patrick Addington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears light armors faded through time and improper care. He has a hunchback. His auburn hair is greasy and uncared for. He has green eyes and a white hat with a yellow feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Patrick Addington, Male Human Warrior 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 160 gp. Amethyst (60 gp).


Social Check DCs

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