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NPC Generator

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Advanced [show]


Burgell Offund, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and beady.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Mentor. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Burgell Offund, Male Gnome Barbarian 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Bradley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His chestnut hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Greedy. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Bradley, Male Human Expert 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 gp.


Social Check DCs


Gimgen Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair is styled in orderly dreadlocks. His hazel unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gimgen was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Stableman

Voice: German accent

Attributes [hide]

Gimgen Trueblood, Male Dwarf Bard 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 98 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 20 (+5)14 (+2) 17 (+3)7 (-2)
Skills Arcana +6, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 2000 gp. Bloodstone (20 gp). Violet garnet (1000 gp). Chrysoprase (20 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His brown hair is still thick. His eyes are silver.

Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered south to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Pacifist. Flaws: Ugly, PTSD. Bonds: Adventurer, Religious. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Merihim Creed, Male Tiefling Druid 4
Medium (6'7") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Erdan Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Tanner does. His red hair is lengthy. His eyes are a pleasant amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Athletic, Impeccable. Bonds: Job, Family, Immigrant. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Erdan Wasanthi, Male Half-Elf Warrior 7
Medium (4'10") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 50 pp. Tiger eye turquoise (15 gp). Alexandrite (700 gp). Blue quartz (15 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs

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