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NPC Generator

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Advanced [show]


Bhevek Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Bhevek embodies much of what other species detest in the Halflings. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bhevek was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Has a crush, Slave, Enemies. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Bhevek Honeypot, Male Halfling Fighter 10
Small (3'0") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 77 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 17 (+3)16 (+3)
Skills Acrobatics +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1000 gp. Peridot (50 gp). White pearl (120 gp). Coral (120 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Offund, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. His divine abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Guardian. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Rimple Offund, Male Gnome Bard 13
Small (3'8") Gnome, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 73 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Terran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 2000 gp. Chalcedony (30 gp). Deep blue spinel (900 gp). Red spinel (120 gp). Star ruby (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His blue hair, when down, is lengthy. His skin is flawless and his red eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Euron Bliss, Male Tiefling Aristocrat 1
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Halimath Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Halimath took refuge in the ruined castle and found the beat up halberd and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Nature, Criminal record. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Halimath Amakiir, Male Elf Warrior 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Dagger Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His fur is orange, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family Dagger was born on a far western forest where he grew up under the tutelage of his mother, an expert Interpreter. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Attractive, Military, Criminal record, Immigrant. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Dagger Timber, Male Tabaxi Druid 6
Medium (5'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 10 (+0)17 (+3)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 6000 sp.


Social Check DCs

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