Oren Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown shirt with thin green vertical stripes and white pants. He has a very tight haircut. He has gleaming, smiling gray eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Oren was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to open a new tavern.
Flaws: Impulsive. Bonds: Job, Poor, Has a crush. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 12)
Armor Class 11
Hit Points 42 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Terran, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 100 pp. Azurite (4 gp). Black star sapphire (900 gp). Jade (150 gp). Clear bright green emerald (5000 gp). Tiger eye turquoise (4 gp). Red garnet (150 gp).
Pog Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly maces and quarterstaffs. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful slaver made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pog grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pog. He now mingles about in high society.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Flaws: Insane, Antagonistic. Bonds: Rich, Criminal record, Mentor. Occupation: Slave Trader
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 50 pp. 1 Minor magic item.
Oskar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is dressed in a clean white cloak covering his clean studded leather. His auburn hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A powerful wizard made him what he is. His mother was a soldier and died while he was still young. Oskar was left his mother's suit of armor and trained in its use and care. He became a Assassin soon after.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother
Flaws: Shy. Bonds: Job, Mentor, Military, Family. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Gimble Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He wears tight fitting clothing which further accentuates his frame. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Ideals: Artistic, Gifted. Flaws: Emotional. Bonds: Attractive, Family, Nature. Occupation: Bookbinder
Voice: Squeaky
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp. Alexandrite (1000 gp).
Hubert Morley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.
Personality: His tongue was cut out and he uses sign language. He uses divination through singing.
History: Born in the north to a Architect, Hubert learned a great deal about his mother's area of expertise. A freak accident while working with his Knight mother left him crippled. He was granted druidic powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Job, Enemies. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 87 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 18 (+4) | 19 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Terran, Abyssal, Gnome
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2100 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Finely wrought small gold bracelet (90 gp). Brass mug with jade inlays (300 gp).
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