Mormo Charm, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear grey clothing when he does not wear armor. His black hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.
History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly, Insane, Antagonistic, Shy. Bonds: Immigrant, Job. Occupation: Mason
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 sp.
Thomas Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His brown hair is kept up in a ponytail inside a broad hat. This amber eyed westerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and to get a good night's sleep
Ideals: Philantrophist, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Draconic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Aldous Soames, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He usually wears his black robe and has his longbow always slung over his shoulder. He has no hair. His hazel unseeing eyes seem to look past you.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Aldous took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: Wants to work out more often; and he has a crush on the local apothecary
Ideals: Athletic, Gifted. Flaws: Ugly, Disease, Shy. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 100 pp. Amethyst (60 gp). Star rose quartz (30 gp). Carnelian (30 gp). Chrysoprase (30 gp).
Sun Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. His cinnamon fur is lengthy. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sun was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and to clean up the streets
Flaws: Shy. Bonds: Attractive, Guardian, Rich, Has a crush. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 47 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 700 gp. Onyx (40 gp). Silver pearl (120 gp). Emerald (900 gp). Black pearl (400 gp). Violet garnet (400 gp). Chrysoprase (40 gp).
Sapply Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in black turtlenecks beneath a brown coat with white slacks. His silver hair is kept up in a ponytail inside a Stetson hat. His eyes are green and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Poor, Slave. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 11000 sp.
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