Valorean Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and has a large tan mantle and cape that has been intricately interwoven into his grey robe. His black crest is singed and shortened. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Valorean embodies much of what other species detest in the Dragonborns. He is a logical person and will generally grow upset if things defy logic and science.
History: A powerful brothel owner made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Logical, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 13000 cp.
Mordai Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His hair is cut close to his head. His fierce black eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of northern immigrants he idolized his mother. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Optimist, Fighting, Logical. Bonds: Attractive, Immigrant. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 6000 cp.
Oren Underbough, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is long and unkept. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Oren was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Job. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Deep green spinel (130 gp). Blue quartz (15 gp). 1 Minor magic item.
Umpen Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears his chestnut hair down. He is baby faced.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Umpen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Umpen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 14000 cp.
Balam Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue top hat and blue clothes. He keeps his dark red hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born at the edge of vast plains. Balam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balam decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Nature, Criminal record, Adventurer. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Violet garnet (500 gp). Violet garnet (500 gp). Smoky quartz (30 gp). Hematite (9 gp).
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