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Advanced [show]


Kildrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears his white hair up. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: Born in the west his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Joker, Persistence. Bonds: Adventurer, Poor, Has a crush. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Kildrak Dankil, Male Dwarf Monk 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Thar Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly scythes and shortbows. His brown hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Armorer, Thar learned a great deal about his mother's area of expertise. Thar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Optimist, Entrepeneur. Bonds: Criminal record, Job. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Thar Clayden, Male Half-Orc Fighter 2
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Holg Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered white stockings. He has a moderate pudge and is not very fit. His white hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He receives visions of the future at random moments

History: He was born into a rich family. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Enemies, Rich. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Holg Marlee, Male Half-Orc Adept 5
Medium (6'8") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Orc, Giant
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp. Onyx (30 gp). Bloodstone (30 gp). Alexandrite (1000 gp).


Social Check DCs


Flask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His cinnamon fur is heavily combed to the right. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Flask lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Rich, Enemies. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Flask Of Snakes, Male Tabaxi Monk 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Religion +6, Stealth +8
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Radomir Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a yellow tunic with brown highlights, and long green pants that bunch up around his shoes. His chestnut hair is matted, messy, and big. His eyes are green and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Adventurer business at a young age. Radomir liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and expand his business

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Family, Job, Nature. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Radomir Tealeaf, Male Halfling Warrior 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)8 (-1) 15 (+2)17 (+3)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Moonstone (20 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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