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Advanced [show]


Mehen Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear grey pants and tee shirts. He has wavy white crest. His thin eyebrows rest above his beady red eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a great chef.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of dire rats; and money/treasure

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Mehen Shestendeliath, Male Dragonborn Wizard 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Fulbar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue tunic with white highlights, and long blue pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. After coming to the age of reason, Fulbar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Fulbar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and a deep hatred of brigands

Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Religious, Enemies. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Fulbar Wildheart, Male Halfling Druid 13
Small (3'1") Halfling, Neutral Good (CR 13)
Armor Class 13
Hit Points 64 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills Persuasion +4, Religion +7
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Elven, Druidic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 4000 gp. Peridot (40 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). Carnelian (40 gp). Lapis lazuli (7 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Rock crystal (40 gp). Star rose quartz (40 gp). White opal (1500 gp). 1 Minor magic item.


Social Check DCs


Simon Tatum, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Simon hails from a village terrorized by brigands. His psionic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by brigands. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Impeccable, Extrovert, Gifted. Bonds: Enemies, Has a crush. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Simon Tatum, Male Human Warrior 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp.


Social Check DCs


Pirithin Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail, and carries hand crossbows. He has styled his brown hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Pirithin was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his absent mother; and seeks redemption

Ideals: Fighting. Flaws: Sensitive, PTSD. Bonds: Criminal record, Family. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Pirithin Greenbottle, Male Halfling Bard 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 18 (+4)18 (+4) 11 (+0)15 (+2)
Skills Investigation +6, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Orc, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Gardain Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are green and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can't help but pocket interesting objects he comes across

History: Gardain was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Shy. Bonds: Criminal record, Poor, Adventurer. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Gardain Ungart, Male Dwarf Ranger 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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