Pûgrish Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing colorful clothing, dressed as a Carpenter. Beneath his clothing is a huge mess of scar tissue. His brown hair is drawn into a tight pony tail with a cross scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of illithids once and for all.
History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A rival would like him out of the picture.
Ideals: Athletic. Bonds: Slave, Attractive, Criminal record, Enemies, Mentor. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Randal Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a simple green robe with blue stripes complete with hood. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Military. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 69 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 7000 gp. 1 Medium magic item.
Pallabar Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He likes to wear blue tank tops with yellow pants, and his gloved hand is found clutching a crossbow. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pallabar took refuge in the large cave and found the beat up crossbow and armor he uses now. He then took over the family business and is one of the better Map Maker for hire.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 12)
Armor Class 14
Hit Points 72 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 3000 gp.
Kellen Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his spear ready. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Sold as a small child to a wizard, Kellen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). After a long history of fighting, Kellen and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Poor, Mentor, Adventurer. Occupation: Butcher
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Dadalan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a green and black handkerchief worn on his right side. He has done his best to style his black crest to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Dadalan was born in the south. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Persistence, Philantrophist. Flaws: Fearful. Bonds: Nature. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 19)
Armor Class 13
Hit Points 130 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 10000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled gold crown (6000 gp). Gold cup set with emeralds (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (2000 gp). Cloth of gold vestments (170 gp). A roughly beaten golden orb (170 gp). Fire opal pendant on a fine gold chain (1900 gp). Fire opal pendant on a fine gold chain (1900 gp). Sapphire pendant on gold chain (600 gp). A delicate silver chain set with a tourmaline (80 gp). Silver ewer (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Gold dragon comb with red garnet eye (1600 gp). A necklace of small pink pearls (2000 gp). Black velvet mask with numerous citrines (170 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (600 gp). Golden circlet with four aquamarines (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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