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NPC Generator

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Advanced [show]


Pikar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His black hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Pikar's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Pikar was born with his father's beautiful face. A few years later when the east was not economically sound they moved to his current location. In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Insane. Bonds: Immigrant, Military, Attractive. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Pikar Wiseacre, Male Halfling Druid 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. He has a long brown beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Flaws: Insomniac, Shy. Bonds: Attractive, Religious, Enemies. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Boleem, Male Half-Elf Rogue 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 14 (+2)17 (+3)
Skills Nature +1, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Atterton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His moppish chestnut hair is in a traditional bowl cut. His eyes are likewise brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Actor

Voice: Raspy

Attributes [hide]

Bertram Atterton, Male Human Paladin 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. 1 Disguise kit.


Social Check DCs


Fabien Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Logical. Bonds: Adventurer, Slave, Job, Family. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Fabien Tarkelby, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 31000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Gimurt Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears tattered old clothes. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Flaws: Ugly, Impulsive, PTSD. Bonds: Religious, Rich. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Gimurt Hammerstone, Male Dwarf Adept 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. 1 Darkwood Buckler.


Social Check DCs

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