Two Llamas Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown fur. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His broad hat is riddled with cuts and holes. His eyes are amber.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Two Llamas studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: He is greedy; and money/treasure
Ideals: Impeccable, Gifted, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 38 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Alexandrite (1600 gp). Lapis lazuli (11 gp). Tiger eye turquoise (11 gp). Blue sapphire (800 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beloril Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has the majority of his body covered in plate. His golden hair and beard is wavy and long. His violet eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Beloril isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.
Motivation: Money/treasure; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Debt. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Hematite (9 gp).
Halander Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears just a brown suit. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are green and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Halander took refuge in the large cave and found the beat up trident and armor he uses now. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tomi Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His moppish white hair is in a traditional bowl cut. His violet eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.
History: Tomi was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tomi fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Poor. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Dain Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes, and he perpetually has his kukri ready. His golden hair has been sun bleached extensively. This violet eyed easterner is not easily forgotten.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: He got into the Cartwright business at a young age. A gifted student he started as a Interpreter, but he got bored and became a Cartwright. He has drifted from career to career and currently works as a Cartwright.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Job, In love. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
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