Rangrim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear grey clothing when he does not wear armor, and is pretty ugly. He has done his best to style his brown hair to look like a famous performer. He wears an eyepatch.
Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Rangrim hails from a village terrorized by brigands. When Rangrim reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying sister.
Motivation: Many brigands want him driven away.
Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Enemies, Military. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp. 1 Magnifying glass.
Fonkin Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. He has wavy auburn hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.
History: Fonkin was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To unite with his brother; and wants to work out more often
Ideals: Athletic, Joker, Persistence. Bonds: Family. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp.
Hupe Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His tied-back hair is silver. He has several tiny ruby earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He would rather hide behind his crafts than deal with other people.
History: The child of eastern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his singing dream.
Motivation: His religion dominates his actions; and he is greedy
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Rich, Religious. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 15)
Armor Class 16
Hit Points 122 (15d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
Possessions: 1000 pp. Large well-done wool tapestry (200 gp). Carved bone or ivory statuette (10 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). A delicate brass dragon egg (10 gp). Fire opal pendant on a fine gold chain (500 gp).
Alberich Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His whole body is exceptionally muscular. He sports a long golden beard, and similarly colored long hair. His face is scarred and worn.
Personality: Alberich hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He comes from a rich southern family. He was taken from his home at a very young age. He has never given up on his poetry dream.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Slave, Rich. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Half-Plate.
Greethen Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He has wavy rusty crest. He has a dull look in his red eyes.
Personality: Aggressive, abrasive, and angry, Greethen embodies much of what other species detest in the Dragonborns. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.
Motivation: He has comitted a past crime that haunts him to this day; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Antagonistic, Mundane, Insomniac. Bonds: Attractive, Criminal record. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 93 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 |
Possessions: Obsidian (8 gp). Pink pearl (40 gp). Citrine (20 gp). Moss agate (8 gp). Deep blue spinel (900 gp). Brown-green garnet (40 gp). Tiger eye turquoise (8 gp). Aquamarine (900 gp). Lapis lazuli (8 gp). Violet garnet (900 gp). Violet garnet (900 gp). Moonstone (20 gp). Moonstone (20 gp). Iolite (20 gp). Golden yellow topaz (900 gp). Onyx (20 gp). Tourmaline (40 gp). Deep green spinel (40 gp). Moonstone (20 gp). Emerald (1100 gp). Golden pearl (40 gp). Aquamarine (900 gp). Blue quartz (8 gp). Coral (40 gp). Aquamarine (900 gp). Black pearl (900 gp). Red garnet (40 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Hematite (8 gp). Jet (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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