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Advanced [show]


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is bristling with hidden weapons, mostly longswords and crossbows. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Spring was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and a rival would like him out of the picture

Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Spring In Woods, Male Tabaxi Warrior 4
Medium (5'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Morgran Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His blonde hair is drawn into a tight pony tail with a card scrunchie. His eyes are blue and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Bonds: Attractive, Religious, Poor. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Morgran Battlehammer, Male Dwarf Warrior 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Bhevek Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean black cloak covering his clean studded leather. He sports a flattop hair cut. His gray eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Bhevek was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Miner, but he got bored and became a Apothecary. He now owns his own business.

Motivation: To be a Miner again.

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Poor, Job. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Bhevek Tealeaf, Male Halfling Monk 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)10 (+0) 8 (-1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Ghaliver Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He sports a long brown beard, and similarly colored long hair. His blue eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic. Flaws: Cynical, Shy, Ugly. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Ghaliver Wildheart, Male Halfling Monk 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Athletics +2, Performance +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 5000 sp.


Social Check DCs


Ulfgar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His hair is long and blonde with streaks of chestnut, and is pulled back with small pastel clips. His beard is chestnut, braided, and well cared for. His gray eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Immigrant, Rich. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Ulfgar Gorunn, Male Dwarf Monk 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Banded mail.


Social Check DCs

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