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NPC Generator

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Advanced [show]


Malmûg Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow armored body suit, with a simple brown line shooting up and back down. His hair is always cut to a buzz. His blue unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich eastern family. In his 10th year, his parents were killed by a orcs raid, leaving Malmûg alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Flaws: Disease. Bonds: Enemies, Attractive, Rich. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Malmûg Easton, Male Half-Orc Ranger 5
Medium (5'11") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Frederick Barclay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his golden hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Frederick's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Antagonistic, Fearful, Mundane. Bonds: Job. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Frederick Barclay, Male Human Commoner 6
Medium (6'4") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: 500 gp. Alexandrite (700 gp). Lapis lazuli (7 gp).


Social Check DCs


Left-Handed Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan painted combat armor at almost all times. His yellow fur is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Ugly, Disease, Hedonist. Bonds: Rich. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Left-Handed Of Shadows, Male Tabaxi Wizard 3
Medium (6'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Red garnet (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gimgen Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a robe, a symbol of strength around his neck, and a hammer on his belt, marred by sweets. He has a small bristly mustache and wavy white hair. This green eyed southerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Gimgen studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting, Gifted. Flaws: Ugly, Greedy, Impulsive. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Gimgen Lutgehr, Male Dwarf Aristocrat 8
Medium (4'5") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 72 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)11 (+0) 15 (+2)8 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1400 gp. Silver pearl (140 gp). Aquamarine (1500 gp). Rock crystal (20 gp). White pearl (140 gp). Azurite (5 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Shump Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'5" northern man, he wears baggy grey pantaloons and a brown scarf. With a patchy black beard and wild black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast island. His father was a soldier and died while he was still young. Shump was left his father's suit of armor and trained in its use and care. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insomniac, Shy. Bonds: Criminal record, Nature, Military. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Shump Harley, Male Half-Orc Cleric 1
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills History +1, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. White pearl (110 gp). 1 Masterwork Common Melee.


Social Check DCs

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