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NPC Generator

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Advanced [show]


Tim Halsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely tan suit with white socks and a vest with buckled shoes. He has wavy black hair. His fierce gray eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west. Cursed with vampirism at a very young age, Tim has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: He seems to be bored by most things; and he has passion for adventuring and risk

Flaws: Terse, Hedonist, Disease, Mundane. Bonds: Immigrant. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Halsey, Male Human Wizard 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs


Duergath Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Insomniac, Disease, Insane. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Duergath Durthane, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)12 (+1) 16 (+3)7 (-2)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Sweet In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He has a large white mantle and cape that has been intricately interwoven into his brown robe, and his gloved hand is found clutching a mace. He has orange fur. He has copper eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Sweet In the Wind, Male Tabaxi Wizard 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)8 (-1) 12 (+1)18 (+4)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 210 pp. Rich purple corundum (1600 gp). Blue quartz (9 gp). Banded agate (9 gp). Jasper (40 gp). Coral (60 gp).


Social Check DCs


Cask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. His brown fur is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: Born to a Painter, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his writing dream.

Motivation: He's repulsed by the PC; and to be a painter again

Ideals: Professionalism, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Cask Of Claws, Male Tabaxi Fighter 10
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Investigation +6, Perception +7
Senses Passive Perception 17
Languages Common, Aquan, Druidic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 160 pp. Carnelian (70 gp). Deep green spinel (130 gp). Jasper (70 gp). Deep blue spinel (500 gp). Star ruby (1300 gp).


Social Check DCs


Tarhun Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy gold crest. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a hunchback. He keeps his gold crest in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Crown-heir business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted divine powers by his dying brother.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Tarhun Wystongjiir, Male Dragonborn Sorcerer 14
Medium (6'7") Dragonborn, Lawful Evil (CR 14)
Armor Class 10
Hit Points 65 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Religion +7
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 1000 pp. Banded agate (8 gp). Sard (50 gp). Obsidian (8 gp). Deep green spinel (50 gp). Aquamarine (900 gp). Golden pearl (50 gp). Fiery yellow corundum (1500 gp). Bloodstone (50 gp). Emerald (1500 gp). Deep blue spinel (900 gp). Hematite (8 gp). Peridot (50 gp). Sardonyx (50 gp). Zircon (50 gp). Onyx (50 gp). 1 Medium magic item.


Social Check DCs

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