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NPC Generator

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Advanced [show]


Krusk Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a grey suit. He sports a flattop hair cut. His green eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: He was born several months after his father was called into army service. Through the years after Krusk was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Krusk's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the west

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: Military. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Krusk Kendall, Male Half-Orc Commoner 2
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Naill Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This northern man typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. His clothes are grease stained in places. His golden hair, when down, is lengthy. His thin eyebrows rest above his beady blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Naill Ostoroth, Male Elf Ranger 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp.


Social Check DCs


Leaf Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His orange fur is lengthy and is close to two feet long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Addict, Depressed. Bonds: Rich. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Leaf Of Claws, Male Tabaxi Sorcerer 3
Medium (6'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Burgell Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a red vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Burgell was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Burgell Musgraben, Male Gnome Adept 6
Small (3'2") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Just what you see.


Social Check DCs


William Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue tunic with green highlights, and long tan pants that bunch up around his shoes. His chestnut hair is still thick. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 6 years old his parents immigrated from the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Ploughman

Voice: German accent

Attributes [hide]

William Hanali, Male Half-Elf Wizard 13
Medium (5'10") Half-Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 41 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 1000 pp. Malachite (12 gp). Zircon (60 gp). Rose (60 gp). Golden yellow topaz (1400 gp). Bloodstone (60 gp). Rich purple corundum (500 gp). Jade (100 gp). Rose (60 gp). Rhodochrosite (12 gp). Banded agate (12 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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