Gerbo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair has been sun bleached extensively. His green eyes are slightly larger than normal.
Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Gerbo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Gnomish conditions. By chance he met his sister recently and the two have been together since.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Racist. Bonds: Military, Family, Job. Occupation: Cook
Voice: Jittery and nervous
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Frug Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His black hair is long and unkept. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Frug would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Frug hails from a village terrorized by dire rats. A gifted student he started as a Sailor, but he got bored and became a Courier. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Someone believes him a fraud.
Flaws: Ugly. Bonds: Poor, Job, Military, Enemies. Occupation: Courier
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2200 sp. 1 Half-Plate. 1 Darkwood Buckler.
Hunter Kenley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a white collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His golden hair, when down, is lengthy. His thin eyebrows rest above his beady amber eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He is content; and to find somewhere to settle down
Ideals: Passionate. Flaws: Ugly, Addict, Mundane. Bonds: Poor. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 130 gp. 3 Alchemist’s fire.
Nirgel Light, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft yellow waves gently in the breeze, and a wedding ring on his left hand. His white hair is kept up in a ponytail inside a small hat. His eyes are a pleasant gold.
Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, In love, Criminal record. Occupation: Soapmaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +6
Possessions: 240 gp. 1 Half-Plate.
Prâk Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'5" northern man, he prefers to wear flannel. His long red hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prâk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born in a small forest village. A freak accident while working with his Servant father left him crippled. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Insane, Racist, Disease. Bonds: Nature. Occupation: Sailor
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
Possessions: 250 gp.
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