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Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. He wears his brown hair up. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Morkral has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Antagonistic, Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Morkral Orcfoe, Male Dwarf Druid 5
Medium (4'5") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 17 (+3)8 (-1)
Skills History +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Aquan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 5000 sp. Aquamarine (700 gp). Star rose quartz (70 gp). Amethyst (80 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Cory Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Entrepeneur, Athletic, Professionalism. Flaws: Ugly. Bonds: Adventurer. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Cory Charlton, Male Human Adept 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 400 gp. Smoky quartz (30 gp). Amethyst (100 gp). Alexandrite (600 gp). Amethyst (100 gp). Banded agate (16 gp). Sard (30 gp). Zircon (30 gp). Hematite (16 gp). Silver pearl (100 gp). Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He sports a long chestnut beard, and similarly colored long hair. His gray eyes dart from person to person.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Insane. Bonds: Slave, Poor, Adventurer. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Whurbin Daerdahk, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Flogg Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, tan shirt, and grey tie, and he perpetually has his greataxe ready. He keeps his silver hair in a pixie cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flogg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Addict, Hedonist, Mundane. Bonds: Nature. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Flogg Woods, Male Half-Orc Fighter 8
Medium (6'1") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)9 (-1) 12 (+1)8 (-1)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 5000 sp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Oppleby Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears green trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His black hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: Oppleby was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and regain custody of his son

Ideals: Logical. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Oppleby Pilwicken, Male Gnome Sorcerer 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 31000 sp. Rich purple corundum (1200 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Brown-green garnet (150 gp). 1 Good lock. 1 Masterwork Thieves’ tools. 1 Small steel mirror.


Social Check DCs

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