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Greethen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears tan cloth garments or leather armor. His copper crest, when down, is lengthy. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Greethen grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Greethen Daardendrian, Male Dragonborn Adept 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Nuraval Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. His hair is cut close to his head. He has a dull look in his green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. Through the years after Nuraval was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nuraval's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Fighting, Logical. Flaws: Antagonistic, Addict. Bonds: Nature, Criminal record. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Nuraval Bigtoe, Male Dwarf Warlock 4
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dean Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears black leather gloves, a black jacket, and tight pants. His hair, while still mostly golden, has prominent grey streaks. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Dean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Family, Poor. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Dean Flows, Male Half-Elf Rogue 5
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cory Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears violet painted combat armor at almost all times. He is an epitome of beauty. His hair is short and brown. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: Cory was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker, Artistic. Bonds: Attractive, Family. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Cory Amastacia, Male Half-Elf Commoner 13
Medium (4'9") Half-Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 58 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1

Possessions: 200 pp. Alexandrite (1600 gp). Rhodochrosite (13 gp). Onyx (40 gp). Rose (40 gp). Azurite (13 gp). Jet (80 gp). Rhodochrosite (13 gp). Alexandrite (1600 gp). White pearl (80 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Horza Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his white robe and has his mace always slung over his shoulder. He wears a top hat to hide his balding. This blue eyed easterner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Horza took refuge in the old dungeon and found the beat up mace and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated, Persistence. Bonds: Poor, Slave, Nature. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Horza Bentley, Male Half-Orc Rogue 7
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)9 (-1) 18 (+4)13 (+1)
Skills Deception +4, Nature +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: Blue quartz (14 gp). 1 Minor magic item.


Social Check DCs

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