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NPC Generator

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Advanced [show]


Hork Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy black suit. He has a long auburn beard with little hanging trinkets. His blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Hork embodies much of what other species detest in the Half-Orcs. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Antagonistic, Addict. Bonds: Attractive, Rich, Nature, Has a crush. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Hork Stanton, Male Half-Orc Barbarian 7
Medium (5'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 75 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 50000 cp. Black pearl (800 gp). Aquamarine (800 gp). Zircon (60 gp).


Social Check DCs


Barendd Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His tied-back hair is red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with music.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Barendd has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Depressed, Disease. Bonds: Attractive, Rich. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Barendd Steelfist, Male Dwarf Fighter 5
Medium (4'0") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 19 (+4)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Karo Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His chestnut hair is braided into rings. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Immigrant, Rich, Job. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Ar-Karo Wellington, Male Half-Orc Wizard 6
Medium (5'0") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 400 gp.


Social Check DCs


Therai Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in whip use. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Fighting, Athletic. Flaws: Shy, Disease, Insomniac. Bonds: Enemies. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Therai Vice, Male Tiefling Commoner 2
Medium (6'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dazzazn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. He has done his best to style his silver crest to look like a famous performer. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.

History: Dazzazn was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Miller for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Persistence. Bonds: Job, Has a crush. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dazzazn Daardendrian, Male Dragonborn Paladin 12
Medium (6'6") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 95 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Red spinel (60 gp). Blue diamond (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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