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NPC Generator

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Advanced [show]


Clerebold Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. His white hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is wracked by social anxiety.

Ideals: Joker, Artistic, Logical. Flaws: Fearful. Bonds: Attractive. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Clerebold Amakiir, Male Half-Elf Bard 3
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Uraim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'5". He prefers to wear red pants and tee shirts. His white hair is lengthy. His half smiles and violet eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the west. He has all his life been fascinated with dancing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Uraim was born on a far western forest where he grew up under the tutelage of his father, an expert Barrister. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Pacifist, Artistic. Bonds: Attractive, Rich, Immigrant. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Uraim Burrowfound, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 40 gp. A life-sized copper and silver statuette of a cockatrice. (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is braided into rings. His violet eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast plains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and sabotage a competitor

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Nature, Family. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

John Ramsay, Male Human Wizard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Athletics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 400 gp.


Social Check DCs


Ar-Beka Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is cut close to his head. His hazel eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic, Disease. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ar-Beka Conway, Male Half-Orc Warlock 6
Medium (6'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 18 (+4)6 (-2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp.


Social Check DCs


Halimath Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a white collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He has a golden handlebar mustache and slicked back golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Barrister, Halimath learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the east; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Joker, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Halimath Xiloscient, Male Half-Elf Fighter 15
Medium (5'5") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 103 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)19 (+4) 11 (+0)16 (+3)
Skills Insight +5, Religion +9
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Dwarven, Undercommon, Draconic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 4000 gp. Brown-green garnet (160 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp). Red garnet (160 gp). Hematite (8 gp). Citrine (50 gp). Malachite (8 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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