Flask On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He is physically well-built. His cinnamon fur is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Ideals: Joker. Flaws: Ugly. Bonds: Slave, Religious, Enemies. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +5
Possessions: 1000 sp. Golden pearl (90 gp). Banded agate (11 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Langley, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Mayor, and he perpetually has his scythe ready. He has a small bristly mustache and wavy white hair. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.
History: Ralf was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Mayor.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Pelt Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'6". He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and his gloved hand is found clutching a glaive. His orange fur is unkempt and raggedy. His eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 70000 cp.
Thervan Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his halberd. His long white hair is drawn into a two foot long braid. His eyes are gray and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Secretive, Addict. Bonds: Religious, Enemies. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 14000 cp.
Chay Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Chay was born in the north. At a young age he loved to build and create. Chay abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the north
Ideals: Entrepeneur, Opinionated, Persistence. Bonds: Attractive, Adventurer. Occupation: Gardener
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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