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NPC Generator

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Advanced [show]


Grisha Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to loving parents in a slum to the north. He has had some formal singing training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice, Artistic. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Grisha Hayhurst, Male Half-Orc Expert 5
Medium (6'3") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Eberk Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His long black hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: Eccentric and domineering, Eberk will drive conversation. He is lazy and tries to find solutions quickly.

History: Eberk was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and nothing but the best is good enough for him

Ideals: Athletic, Extrovert. Flaws: Lazy. Bonds: Poor, Nature. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Eberk Aranore, Male Dwarf Druid 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 4 Tanglefoot bags.


Social Check DCs


Tarhun Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His bronze crest is knotted and matted. His red eyes peer out from beneath his deerstalker grey hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by giants. Tarhun was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Shy. Bonds: Attractive, Job, Religious, Enemies. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Tarhun Verthisathurgiesh, Male Dragonborn Bard 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1000 cp. Red garnet (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Tethren Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He carries a battered greataxe and tarnished trident as well. He has wavy white hair. He has red eyes.

Personality: Tethren hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a minor phobia of water and hates getting wet.

History: The child of a Engraver, who enjoyed hunting, Tethren was taken on many hunting expeditions. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tethren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Artistic, Gifted. Flaws: Fearful. Bonds: Nature. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Tethren Idea, Male Tiefling Cleric 16
Medium (5'9") Tiefling, Neutral Evil (CR 16)
Armor Class 9
Hit Points 81 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)18 (+4) 17 (+3)12 (+1)
Skills Perception +8, Performance +6
Senses Passive Perception 16
Languages Common, Halfling, Celestial, Sylvan, Giant
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 6000 gp. Jasper (60 gp). Brown-green garnet (40 gp). Sardonyx (60 gp). Coral (40 gp). Iolite (60 gp). Tiger eye turquoise (8 gp). Black pearl (500 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). White pearl (40 gp). Chalcedony (60 gp). Jet (40 gp). Tiger eye turquoise (8 gp). Alexandrite (500 gp). Rock crystal (60 gp). Freshwater pearl (8 gp). Deep blue spinel (500 gp). Black opal (1000 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Obsidian (8 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Naal Hanali, Male Elf [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His moppish blonde hair is in a traditional bowl cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Naal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Naal was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. Now he works as a painting tutor during his time off.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Artistic, Opinionated, Logical. Bonds: Attractive, Military. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Naal Hanali, Male Elf Barbarian 8
Medium (4'7") Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 18 (+4)12 (+1)
Skills Insight +7, Nature +4
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Malachite (8 gp). White pearl (160 gp). Lapis lazuli (8 gp). Amber (160 gp). Amethyst (160 gp). Carnelian (30 gp).


Social Check DCs

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