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NPC Generator

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Advanced [show]


Patrick Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His tied-back hair is red. His eyes are brown and catlike.

Personality: This man loves music and to teach people music more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Patrick lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and his religion dominates his actions

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Family, Religious. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Patrick Heiser, Male Half-Elf Bard 4
Medium (5'7") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 24000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beloril Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His blonde hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Extrovert. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beloril Aranore, Male Dwarf Expert 4
Medium (4'4") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp.


Social Check DCs


Hugh Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears just a blue suit. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Persistence. Flaws: Lazy, Impulsive. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Simmons, Male Half-Elf Monk 3
Medium (5'11") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Beast Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears light armors faded through time and improper care. He wears a wide-brimmed hat to hide his balding. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Racist, Insane. Bonds: Criminal record. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Beast Wind, Male Tabaxi Cleric 2
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 330 gp. Silver chalice with lapis lazuli gems (170 gp). Silver chalice with lapis lazuli gems (170 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Randal Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his father.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and to clean up the streets

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly. Bonds: Guardian. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Randal Teinithra, Male Half-Elf Rogue 8
Medium (5'11") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)18 (+4) 12 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Giant, Dwarven, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 4000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Embroidered and bejeweled glove (2000 gp). An abacus with copper, silver and gold markers (160 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs

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