Kody Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fancy blue suit. He wears a small hat to cover his moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a island tribe. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Immigrant, Nature, Poor. Occupation: Courier
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
Dimble Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears black leather gloves, a black jacket, and tight pants. He has a very tight haircut. His thin eyebrows rest above his beady violet eyes.
Personality: Eccentric and domineering, Dimble will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.
History: Dimble hails from a village terrorized by illithids. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against illithids; and revenge
Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Servant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 20 (+5) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Trynnicus Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His white crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Athletic. Flaws: Cynical, Fearful. Bonds: Religious. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 500 sp. 1 Alchemist’s fire.
Chay Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this western man wears silk and lounges about seductively. His red hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Chay is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.
History: Born to a Roofer, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and wants to work out more often
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Poor. Occupation: Sculptor
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 61 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Celestial
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 300 pp. Rhodochrosite (4 gp). Golden yellow topaz (1100 gp). Red-brown spinel (80 gp). Sard (80 gp). Blue quartz (4 gp).
Gunter Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a faded coat and loose pants complete with deerstalker hat. His skin is also unnaturally pale. His chestnut hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with finding treasure.
History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature, Military. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Zircon (50 gp).
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