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Advanced [show]


Nadarr Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has moderate length scarlet crest. His eyes are red.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of dire rats; and he has money and likes to spend it

Flaws: Racist. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Nadarr Ophinshtalajiir, Male Dragonborn Aristocrat 7
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Adrik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears baggy black pantaloons and a blue scarf. He has a hunchback. He has shaved his head bald. His ears are large.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, PTSD. Bonds: Criminal record, Adventurer, Nature. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Adrik Bloodkith, Male Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Habor Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely green suit with violet socks and a vest with buckled shoes. He has styled his brown hair well, parting it to the left. His gold eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.

History: He was raised in a desert tribe. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Disciplined, Professionalism. Flaws: Fearful. Bonds: Poor, Nature. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Habor Conviction, Male Tiefling Aristocrat 8
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6

Possessions: 12000 sp.


Social Check DCs


Lucan Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears white trousers with green and blue striped suspenders. He wears various colorful collared shirts. His brown hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He inherited the family business which he has now maintained for 8 years.

Motivation: His relatives are trying to arrange a marriage; and to be a mayor again

Flaws: Ugly, Impulsive. Bonds: Job, Slave, Family. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Lucan Arnuanna, Male Elf Commoner 13
Medium (5'2") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 38 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +6

Possessions: 1000 pp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (2000 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (8000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Guy Byron, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear grey pants and tee shirts. His black hair is matted, messy, and big. He has violet eyes and a grey hat with a red feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Cook profession.

History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Family. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Guy Byron, Male Human Adept 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. Hematite (9 gp). Chrysoprase (50 gp). Silver pearl (100 gp).


Social Check DCs

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