Krimp Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Bather. His moppish black hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Weaver profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker. Flaws: Insane, Mundane, PTSD. Bonds: Immigrant, Job. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 40 gp.
Goroth Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying silver hair a little too much giving a sharp silver color. He has several tiny topaz earrings on each ear.
Personality: This man loves poetry and to teach people poetry more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His father raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends
Ideals: Artistic. Bonds: Rich, Adventurer, Nature, In love. Occupation: Bounty Hunter
Voice: Booming voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Golden yellow topaz (1200 gp). Eye agate (11 gp). Jade (60 gp). 1 Minor magic item.
Hubert Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his black robe and is in decent physical shape. His brown hair is knotted and matted. His eyes are likewise brown.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Hubert was left his father's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it; and he's looking for his big break
Ideals: Persistence. Bonds: Job, Military, Adventurer, Rich. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 51 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
Possessions: Star ruby (400 gp). Alexandrite (800 gp). Golden pearl (110 gp). Rhodochrosite (5 gp). Red-brown spinel (110 gp). Rock crystal (60 gp). Jasper (60 gp). Eye agate (5 gp). 1 Minor magic item.
Amnon Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is blue and very short. His eyes are gold and catlike.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Amnon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Architect, but he got bored and became a Hunter. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Religious, Job. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp. Rhodochrosite (7 gp). Amber (90 gp). Malachite (7 gp). White opal (1200 gp).
Pikar Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. He has a long black beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: He'd like to take his coworkers down a peg; and to pay off his debts
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Debt. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 12000 sp.
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